Sorry for the delay. This post slipped past me. As for models currently causing print failure the biggest offenders are Baccarat Rot due to a pocket that holds uncured resin in the top face region and Puppet Grass is a bit of a mess with all the bits of grass on its back. I may just provide a version with all that scooped out so people can add synthetic accent grass after the print is done instead of that nightmare of tangled thin grass elements. You may have issues with Rushlights as well developing a pocket but it seems hit and miss there. As for splitting from the base. You may run into that splitting across the board on the combined model and base stl files. They are provided seperate so I would just print them separate. I need to just make the base and model closer to one another before export. Thankfully we have had no issues with the bases warping. They are just the right thickness. Other than that as long as you are using a resin printer you should have a reasonable good time. We are testing on an 8K resin machine so your luck may vary. More supports are better. These models often have lots of overhang. Bonus advice. Maybe hollow out the Gleb Tick. We placed holes on the back side of our test so it was not just a block of resin. I hope that info helps. These will improve over time as more tests are done and I get more feedback on them. Let me know how it goes for you. Would love to see some user prints. :D
Thanks so much! Also, thanks for illustrating 100000 arms. So many arms so sculpt. lol, Dear lord it was a lot of arms. I think it turned out pretty sweet though. It was honestly one of my favorite to sculpt. :D
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Which models would you avoid printing? Just curious.
Sorry for the delay. This post slipped past me. As for models currently causing print failure the biggest offenders are Baccarat Rot due to a pocket that holds uncured resin in the top face region and Puppet Grass is a bit of a mess with all the bits of grass on its back. I may just provide a version with all that scooped out so people can add synthetic accent grass after the print is done instead of that nightmare of tangled thin grass elements. You may have issues with Rushlights as well developing a pocket but it seems hit and miss there. As for splitting from the base. You may run into that splitting across the board on the combined model and base stl files. They are provided seperate so I would just print them separate. I need to just make the base and model closer to one another before export. Thankfully we have had no issues with the bases warping. They are just the right thickness. Other than that as long as you are using a resin printer you should have a reasonable good time. We are testing on an 8K resin machine so your luck may vary. More supports are better. These models often have lots of overhang. Bonus advice. Maybe hollow out the Gleb Tick. We placed holes on the back side of our test so it was not just a block of resin. I hope that info helps. These will improve over time as more tests are done and I get more feedback on them. Let me know how it goes for you. Would love to see some user prints. :D
WOW these turned out metal af!
Thanks so much! Also, thanks for illustrating 100000 arms. So many arms so sculpt. lol, Dear lord it was a lot of arms. I think it turned out pretty sweet though. It was honestly one of my favorite to sculpt. :D
I guess I was too committed to the idea Haha
I'm glad you enjoyed sculpting it, I certainly did as well!
I think the results were worth the effort for both parties :D